Three-D

For a while there, I had a dedicated portfolio site with some of the 3D models I’ve built. I’m not sure I need the full she-bang like that, so here are few of the odds and ends, just for goofs…

All of the models were built in Autodesk Maya and are, for the most part, untextured. All of these pieces were done with an eye toward keeping the polygon counts relatively low so that they could, in theory, be used in modern video games. Click on an image to make it larger. A few of the entries have short movies with 360 rotations of the models.

Here’s a quick table of contents:
Page 1 – You’re on it.
Page 2 – The Brutalizer.
Page 3 – Bruce.
Page 4 – Blaster Rifle.
Page 5 – Kuzco.
Page 6 – Skyhopper.
Page 7 - A Coupla Swords.

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